The Robe Store.
Is midnight,
and it's raining very hard outside, and the wind is
screeching, in the shutters are pounding. And lightning is
abundant, the light is piercing through the small windows to
this store which gives it a very unique feeling. The eyes
are constantly at adjustment, which is difficult win you are
stitching a leg on to.
Oh Well! never
mind.
It's time for
us to start creating. Clothing. I bet you thought, I was
going to talk about a character, if you can learn to create
clothing you'll be able to create a new character. Because
the to are fairly similar. This tutorial is not going to
review how to get your poser geometry. There are already in
VTMs, and or written, are at
Cauldrons Store.
This is what I
want to try to do, take you through a tutorial between
written, and VTMs, to be able to take you from creation to
the finish product, which will require a lot of work, from
me. My technique is boxed modeling with the twist. Setting
up geometry to begin box modeling, clothing, using 3-D
studio Max r6.0.
The written tutorials was written
within different versions, of 3-D studio Max, and each has a
slightly different technique. These tutorials are very
basic, for beginners.
Modeling Pants for Victoria, Part 1. >>
Modeling Pants For Victoria. Part 2.